Rethinking our low and medium density suburbs This appeared originally at LinkedIn: https://www.linkedin.com/pulse/urban-design-geography-green-utility-vs-city-budget-ben-ross/ Cities Skylines (the urban simulator from Paradox – Colossal Order) has from time to time provided … Continue reading Urban Design, Urban geography and Green utility vs the City Budget. A #CitiesSkylines Lesson
What one does when its peak sun or peak tropical rain! Summer time is when I can squeeze quite a bit of Cities Skylines in if one doesn’t want … Continue reading #SummerSeries 17/18: To 2018 with Ben’s #CitiesSkylines
Lessons for Auckland? The Northern Airport Line will be Light Rail while I am pushing the Manukau to Airport section of the Southern Airport Line to be Light Rail (Manukau … Continue reading Trans City vs Local District Transit. #CitiesSkylines Lessons for Auckland
Lessons for Auckland? Do not be afraid of Light Rail and also Light Rail is good for small intra suburb running as well as big trans-city running like Airport Lines. … Continue reading ALL ABOARD. Light Rail Moving You Around. #CitiesSkylines Lessons for Auckland
Part Three – The Urban Form Established Where a motorway once was is now a thriving urban area that connects the City Centre up to the main urban area in … Continue reading Lessons for Auckland Ctd – Proof is in the Pudding: From Motorway to a Place People Love. #CitiesSkylines
Lessons for Auckland? Auckland has plenty of excessively wide roads that can be humanised and two motorways that can be “buried” by placing parks above them. Grafton Gully is one … Continue reading #CitiesSkylines Urban Regeneration Project Offers Lessons for Auckland
Urban Renewal Part One A crossover post from my Cities Skylines blog as I engage in one of the more larger urban renewal projects in the game. While I have … Continue reading BIG DIG – TRANSFORM SAN SOLARIA #CitiesSkylines
Urban Simulators mapping out real life Cities I enjoy the game Cities Skylines, its expansions and of course the Mods. Even when compared to a New Zealand example (given … Continue reading #CitiesSkylines Helping Building Better Cities Today
Amenities and urban development. Simple right? Anything but! So how does a City simulator offer some tips? This crossover post with Ben’s Cities offers a cursory glance at amenities and residential developments.
A question often asked
A question often asked in the real world as well as Cities Skylines: How to upscale your residential area – that is how to trigger intensification or how to get a new residential area started.
This is a crossover post with my Talking Southern Auckland blog on amenities and residential areas. Amenities or rather facilities, services, conveniences, comforts and creature comforts are things we all need but things we often forget about when it comes to residential planning. Specifically when a residential area has been upzoned for intensification or a new residential laid down (Greenfield) what encourages their developments.
The question above gets asked in the Cities Skylines forums as players struggle to achieve their aim of a new residential area or an existing residential area upgrading to a more intense and more wealthy one. That struggle can apply to a real life City as well.
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One for you transit people out there Take the train that takes about an hour in game time to circuit the City. Source: All Aboard! Taking Layton … Continue reading All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines