Not quite talking about Auckland though Some urban planning with a difference: Solaria my mega city housing 3,025,000 sims. Below is some random screen grabs of the different “tiles” … Continue reading Another Day in Mega City Development
1.4 million people in a 16.7km2 Area?
Can I do it?
Yes I can
Cold crap winter’s Sunday mean lots of hot chocolate, the heater and time to crack out some Sim City 4.
The Mission: Develop this 16.7km2 piece of real estate:
The area is planned to be the main core for the region or rather MEGA city. So that mean maximum densities and a very efficient transit system to boot to move those Sims around.
The existing transit map (note it does not show subways)
Going to be fun connecting the transit system from the surrounds up to the new area. Of note this is what I have to connect up:
- 2 lane roads
- 4 lane avenues
- 6 lane raised and ground level motorways
- heavy rail
- Elevated High Speed Rail
- Ferries and a port in the north west end
- Fresh water pumps
- Treatment plants
- Some high tension power lines at the beginning
- Nuclear FUSION reactors
- Waste Depots so the trash is sent “off map” meaning some deals with it next door if I don’t incinerate it at a Nuclear Fission plant else where on the fringes of the mega city
Of note when I last had a “city” in that piece of real estate it took 4 fusion reactors to power it 😛
And to show were I will be starting:
Last time I developed a walking city with 75% of the 1.4m sims either walking or taking mass transit. Impressive? Yep despite the also impressive rapid roading system that matched it.
So time to fire up and get going. If one is wondering I do have a A4 colour copy of the above pic’s where I do pencil in preferences to what goes where in the planning phases. So essentially I am do a Sim Unitary Plan first then let the developers and sims let rip.
Fun times ahead